Has anyone had any experience integrating the Facebook SDK in your android sketches. I have tried searching around/ experimenting on own, but futile.
Can someone help me with the integration of Facebook SDK into android sketches, am sure a lot of people using processing would love to use facebook into their apps, so this will be of great help.
So I was trying to build an app which allows users to access the phone book on users phone and add some info from there into the application. I have the following snippet of code which creates a "sub-activity" using the startActivityForResult(intent, int) and it successfully launches the phonebook. So I click on the particular contact and then this "sub-activity" returns control to my processing app without returning any information about the contact. It even fails to print any statements in the console so I have no idea what is happening here. Can someone help me with the problem here? Appreciate the help.
import android.content.Intent;
import android.provider.ContactsContract;
import android.database.Cursor;
final static int ACTIVITY_CREATE = 1;
.....
Intent intentContact = new Intent(Intent.ACTION_PICK, ContactsContract.Contacts.CONTENT_URI);
Released my first game called
Flake Frenzy on the Android Market. The game was originally made as a native processing app for one of my game design classes but when I got to know of the android-processing support I rewrote the application with some new features. I am very thankful to android-processing community for all the help and support libraries provided.
Download the game from the market or from here "
Flake Frenzy". Do leave a comment and rating, I will highly appreciate it! There maybe some lag issues switching between UI but overall it works well. Let me know if there are improvements you would like to see or report any bugs that you find.
Also, let me know if anyone needs help with code snippets of features that they might use in their application.