I'm having problems getting my "wheel" to rotate when you click on your mouse. my first thought was to get the wheel to rotate and to stop at a random position but right i would be happy just til get the wheel to rotate 360 degrees and stay in that position.
//PImage Knap
PImage img;
float x = 100;
float y = 100;
float xspeed = 2;
float yspeed = 4;
void setup () {
size(400, 400);
img=loadImage("knap.png");
}
void draw()
{
background(0);
image(img, 0, 0);
}
void mouseClicked(){
x = x + xspeed;
y = y + yspeed;
translate(width/2, height/2);
rotate(PI/radians(x));
translate(-img.width/2, -img.height/2);
xspeed = xspeed * -1 ;
yspeed = yspeed * -1 ;
image(img, 0, 0);
}
and yeah im pretty new at this so I hope it's hopeless what I made. I really hope someone can help