I there any library out there that would enable me to do real time motion blur? I've tried googling, but all I'm getting is articles on post processing.
Boolean shape operations don't seem to have been implemented in
ToxicLibs, so I spent some time extending
Geomerative's
RPolygon class to allow me to do it. And so I present to you:
I'm not a great programmer, and it's not finished, but I thought seeing as I spent the time on it I should share it. There may be be problems with what I've done, and it's a little rough-and-ready, so be warned.
I did it in eclipse so sorry to those using the processing IDE. It shouldn't be too hard to translate it though.
A little test program is included in the main class:
One thing I have noticed is that the mouse clicks in the example program don't register. If anyone could shed light on that mystery I'd be most grateful.
I'd like to make some grass that responds to wind and gravity:
I've been struggling with this for over week now (yes, I'm an artist - ie. not a very good programmer). Today my friend suggested I look into Verlet Physics, and to my delight I found that it was sitting
right there under my nose in toxiclibs. The bundled examples are quite helpful, especially the one called 'ThreadDemo'.
I managed to get some gravity and wind working in ThreadDemo adding some physics behaviours:
Hey, I was just wondering what the large pixel typeface that's used on Processing.org is called. Is it available for download/purchase, or is it a bespoke brand typeface?