I am a fairly new art student in the [open] processing [art] world. The program was introduced to me in a Digital Imaging course I signed up for this Spring as I'm preparing to finish a Masters program (non-MFA).
Digressing, I am working on my very first audio visualization (which I'm finding to be a taboo thing to say about Audio-Input based image coding).
To be brief, what I AM NOT looking for is this:
Someone to write code for me
Someone to tell me, "oh this is simple..." in a patronizing manner
Someone to assume I know things already regarding the code in the current, non-beta version of processing.
What I AM looking for is this:
References to books (specifically chapters and pages)
exemplars and examples via video websites and image archive websites
An explanation on layman's terms that would require I "Google" or reference elsewhere for further background information
I am an educator, and personally have found the most popular books & literature on processing to be Computer Science focused, and not focused on teaching to _all_ types of learners or methods of learning, for people of varying content area/subject matter backgrounds and upbringing. This program is powerful, and better yet FREE! But still has a lot of potential in education for the masses.
Digressing from that, I basically would like to do the following:
Create an audio input based visualization that has small particle arrays floating amorphously (at random) and interacting in a not so violent way based n the audio or music input to the code in its library.
Additionally, the particles move on all 3D axis (x,y,z) and stay within the boundary of the canvas size.
Lastly they may change colors occasionally, but not always and the number of particles that do change are limit to upto 50% and not all 360+ particles.
If possible, there is a 3D environment as well that looks like a stage or stageroom.