I want is for the still images to run independently through the display code, then when the sensor is triggered the live camera feed will overlap the still images at various transparency based on the sensor reading.
Right now the still images run in the background but are not visible until the sensor range is tripped. The camera feed performs as desired until you are out of range then the camera feed never turns off. Also the camera feed flickers constantly. I am using a basic logitech webcam.
I appreciate any help you can provide.
Cheers,
Allison
int imgCount= 9;
PImage [] imgs = new PImage[imgCount];
float imgW;
float offset = 0;
float easing = 0.05; //using sensor value distance to change its position. this program overlays one image over another by modifying the alpha value of the image with the tint() function.
int currentImage=0;
int lastShown=0;
int interval=3000; // each slide shows for this many millis
int blendedInterval=9000;
//keep track of loaded images (true or false)
boolean[] loadStates = new boolean [imgCount];
// for loading images
float loaderX, loaderY, theta;
void draw() {
// check for new range finder data
while ( serialPort.available () > 0) { // If data is available,
rangeVal = serialPort.read(); // read it and store it in val
//println(rangeVal);
}
// draw pollock image
background(0);
//tint(255, 255);
//image(img, 0, 0, displayWidth, displayHeight);
for (int i = 0; i < imgs.length; i++) {
// Check if individual images are fully loaded
if ((imgs[i].width != 0) && (imgs[i].width != -1)) {
// As images are loaded set true in boolean array
loadStates[i] = true;
}
}
if (checkLoadStates()) {
// all the images are loaded
if (currentImage<imgCount) {
// we are in the first set of single images
drawNextImage();
if (millis()-lastShown>interval) {
currentImage=currentImage+1;
lastShown=millis();
}
}
else {
// we are drawing the blendef image
drawBlendedImages();
if (millis()-lastShown>
blendedInterval) {
// if we've shown the blended image for long enough
// reset the whole system
currentImage=0; // start at first image;
lastShown=millis(); // reset the timer
tint(255);
}
}
}
// draw video image
tint(255, rangeVal); // display at half opacity
image(video, 0, 0, displayWidth, displayHeight);
}
void drawNextImage() {
int y = (height - imgs[0].height) / 2;
image(imgs[currentImage], 0, y, imgs[currentImage].height, imgs[currentImage].height);
}
void drawBlendedImages() {
int y = (height - imgs[0].height) / 2;
for (int i = 0; i < imgs.length; i++) {
//image(imgs[i], width/imgs.length*i, y, imgs[i].height, imgs[i].height);
tint(255, 128);
image(imgs[i], 0, y, imgs[i].height, imgs[i].height);
}
}
// Loading animation
void runLoaderAni() {
// Only run when images are loading
if (!checkLoadStates()) {
ellipse(loaderX, loaderY, 10, 10);
loaderX += 2;
loaderY = height/2 + sin(theta) * (height/8);
theta += PI/22;
// Reposition ellipse if it goes off the screen
if (loaderX > width + 5) {
loaderX = -5;
}
}
}
// Return true when all images are loaded - no false values left in array
boolean checkLoadStates() {
for (int i = 0; i < imgs.length; i++) {
if (loadStates[i] == false) {
return false;
}
}
return true;
}
Hi I'm working on writing a code that displays a still image that is disrupted by live video feed when someone gets within a certain distance of the af range finder. As the person gets within maximum closeness of the range finder the still image should be complete replaced with live video.
For some reason now the image and video play simultaneously, eventually the image is complete replaced by the live video.
processing code:
PImage img;
float offset = 0;
float easing = 0.05; //using sensor value distance to change its position. this program overlays one image over another by modifying the alpha value of the image with the tint() function.
boolean showLiveVideo=false;
Serial serialPort;
int rangeVal;
void setup() {
size (displayWidth, displayHeight, P3D);
img = loadImage("art1.jpg"); //load image into program
// Setup VIDEO Capture
String[] cameras = Capture.list();
if (cameras.length == 0) {
println("There are no cameras available for capture.");
exit();
}
else {
println("Available cameras:");
for (int i = 0; i < cameras.length; i++) {
println(i+" "+cameras[i]);
}
}
//video = new Capture(this, 640, 480);
video = new Capture(this, cameras[9]);
void draw() {
// check for new range finder data
while ( serialPort.available() > 0) { // If data is available,
rangeVal = serialPort.read(); // read it and store it in val
//println(rangeVal);
}
// draw video image
tint(255, rangeVal); // display at half opacity
image(video, offset, 0, displayWidth, displayHeight);
}
void captureEvent(Capture c) {
c.read();
}
arduino code:
/*
AnalogReadSerial
Reads an analog input on pin 0, prints the result to the serial monitor.
Attach the center pin of a potentiometer to pin A0, and the outside pins to +5V and ground.
This example code is in the public domain.
*/
// the setup routine runs once when you press reset:
void setup() {
// initialize serial communication at 9600 bits per second:
Serial.begin(9600);
}
// the loop routine runs over and over again forever:
void loop() {
// read the input on analog pin 0:
int sensorValue = analogRead(A0);
// print out the value you read:
Serial.println(sensorValue);
// Serial.println(map(sensorValue, 0, 545, 0, 255));
Serial.write(map(sensorValue, 0,255, 50, 450));
// send sensor value as number between 0 - 255
//Serial.write(sensorValue/4);
delay(100); // delay in between reads for stability
}