Writing to socket (Processing to Blender)
in
Integration and Hardware
•
3 years ago
Hi guys,
Im trying to hook up Processing with Blender for a gesture recognition module. The user can control objects within th Blender Game Engine using gestures. Ive managed to use thee flob library to detect hand motion and want to move a cube in response to that gesture.
My question is: How do I write the motion data to a socket so that Blender can retrieve that data from the socket? Should I use a socket or a port?
Im very new to Processing so any help will be hugely appreciated.
Thanks,
Chirag
Im trying to hook up Processing with Blender for a gesture recognition module. The user can control objects within th Blender Game Engine using gestures. Ive managed to use thee flob library to detect hand motion and want to move a cube in response to that gesture.
My question is: How do I write the motion data to a socket so that Blender can retrieve that data from the socket? Should I use a socket or a port?
Im very new to Processing so any help will be hugely appreciated.
Thanks,
Chirag
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