I have the feeling I am failing to understand something very basic here, but here goes anyway:
I noticed while working on a few sketches, that when the code works very slow,
cranking the
frameRate up doesn't make it faster after a certain point.
But if I place the whole code inside
draw and place it in a
for loop with, say, a hundred repetitions,
it runs *drastically* faster.
I am trying to understand exactly why that happens but I can't quite get it.
I am guessing the
for loop acts as some kind of buffer?
Thanks,
Vertigo5.
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