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I'm new to this and I'm interested in sync my music up with processing so I can make like visual effects that are in
sync with the beat if that makes sense
this the code i am working with so far
any help will be very appreciated : )

/**
 * oscP5message by andreas schlegel
 * example shows how to create osc messages.
 * oscP5 website at http://www.sojamo.de/oscP5
 */

import oscP5.*;
import netP5.*;

OscP5 oscP5;
NetAddress myRemoteLocation;

void setup() {
  size(400,400);
  frameRate(25);
  /* start oscP5, listening for incoming messages at port 12000 */
  oscP5 = new OscP5(this,8001);

  /* myRemoteLocation is a NetAddress. a NetAddress takes 2 parameters,
   * an ip address and a port number. myRemoteLocation is used as parameter
in
   * oscP5.send() when sending osc packets to another computer, device,
   * application. usage see below. for testing purposes the listening port
   * and the port of the remote location address are the same, hence you
will
   * send messages back to this sketch.
   */
  myRemoteLocation = new NetAddress("127.0.0.1",8000);
}


void draw() {
  background(550);
}


void mousePressed() {
  /* in the following different ways of creating osc messages are shown by
example */
  OscMessage myMessage = new OscMessage("/anibone");
  myMessage.add("knee");
  float mx = mouseX; float nmx = norm(mx,0,400);
  myMessage.add(nmx); /* add a float to the osc message */

  /* send the message */
  oscP5.send(myMessage, myRemoteLocation);
}


/* incoming osc message are forwarded to the oscEvent method. */
void oscEvent(OscMessage theOscMessage) {
  /* print the address pattern and the typetag of the received OscMessage */
  print("### received an osc message.");
  print(" addrpattern: "+theOscMessage.addrPattern());
  println(" typetag: "+theOscMessage.typetag());
}

(O_o)

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