Hi, I am trying to use a PVector that is used for a class "Rocket" within a class "particle". I have mate it Global (PVector = locR;), and it works fine in the Rocket class, but when I want the particle class to be located at the location of the rocket, I encounter a problem: If I define the particle's location randomly, by using "locP = new PVector(randomx, randomy), the whole thing works, but the location isn't what I need, as it is random. Now, when I write "locP = new PVector(locR)", it says that "PVector(PVector)" is not defined. Am I just writing this wrongly or do I have to go about the problem with a whole new mindset? Thanks in advance :D
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