TUIOKinect and Processing
in
Integration and Hardware
•
2 years ago
Hey there guys.
I have a problem;
I have made a game (sketch) with circles in a grid (5x5). These circles change their own radius during the game.
When ever you click a circle, it disappears for some time (eg 10 sec), before being redrawn.
The point of the game is to click all the circles before the first ones start to being drawn again.
This is working just fine, but the problem comes with Kinect. I need to make this game bigger than just mouse-input.
The idea is that a projector is showing the game on the floor, and two people (kids) are supposed to team up and step on the circles to make them disappear.
How exactly do I make this happen? I'm new to the kinect, but I really need this to work. Writing the code isn't going to be a problem, but the physical implementation is.
Where should the kinect be positioned? What kind of data shoud I retrieve from it?
I hope some of you can help me a little!
thanks!
- Søren from Denmark.
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