Tips on making an ear trainer
in
Core Library Questions
•
2 years ago
Hello!
I am trying to make an ear trainer in Processing.
I want to test pitch. What I want it to do is play two sound tones, sine waves using Minim.
One is high pitched and one is low.
The user then has to pick which tone was the higher pitched with two buttons.
When the user makes a correct choice two more tones play but they are closer together in frequency and progressively so close that the user needs to really try hard to distinguish the notes. Once the user fails it could be nice to get some info on screen about the two tones he or she couldn't distinguish.
Would you guys have any tips on this?
I have worked with Processing and Arduino for basic stuff but I am alarmed at how brain dead I have become since then :/
I just cant figure out the structure of it to start it. Usually once I have that I can get going with a project. It's a head scratcher for me, maybe I need to exercise other parts of my brain first, wise up a bit :p
Thanks all!
I am trying to make an ear trainer in Processing.
I want to test pitch. What I want it to do is play two sound tones, sine waves using Minim.
One is high pitched and one is low.
The user then has to pick which tone was the higher pitched with two buttons.
When the user makes a correct choice two more tones play but they are closer together in frequency and progressively so close that the user needs to really try hard to distinguish the notes. Once the user fails it could be nice to get some info on screen about the two tones he or she couldn't distinguish.
Would you guys have any tips on this?
I have worked with Processing and Arduino for basic stuff but I am alarmed at how brain dead I have become since then :/
I just cant figure out the structure of it to start it. Usually once I have that I can get going with a project. It's a head scratcher for me, maybe I need to exercise other parts of my brain first, wise up a bit :p
Thanks all!
1