I can't seem to switch the shader while the programming is running. I have tried several combinations of the functions bind(), unbind, and resetShader(), but none of it seems to have inpact. I've tried loading a new shader, switching between preloaded shades with arrays and ArrayLists, even clearing the arraylist and loading a new shader, but none of it sees changes the shader that is shading.
I know that I might just have to wait until the reference gets updated, or that this might just be a bug, but since I know very little about shaders I thought perhaps someone more experienced than I might know the solution? Thank you.
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