SuperCollider and Processing
in
Contributed Library Questions
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2 years ago
Hello people,
I found many examples about drawing a waveform real time in processing from supercollider buffers, but I would like to make a static one, like the SoundFileView object in supercollider. I would like to get the values from a buffer in supercollider and draw a waveform of the entire sound file, so I can then place cursors on the waveform to control sample position, select a range etc. Can anyone please help? :)
(sorry that I post this topic again with a different account, but i had a problem and I had to change it.. )
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