Spline loader?
in
Contributed Library Questions
•
2 years ago
Hi guys, I'm trying to import an obj object containing few Splines, for this I'm using the library OBJLoader. I thought It would work no problem but I can't see the Splines because I think processing is not loaded them.
Somebody know who loader Spline in processing?
Thanks.
Somebody know who loader Spline in processing?
Thanks.
- import saito.objloader.*;
OBJModel model ;
float rotX, rotY;
void setup()
{
size(400, 400, P3D);
model = new OBJModel(this, "Box.obj", "absolute", POLYGON);
model.enableDebug();
model.scale(20);
model.translateToCenter();
stroke(90,200,225);
}
void draw()
{
background(56,56,56);
lights();
pushMatrix();
translate(width/2, height/2, 0);
rotateX(rotY);
rotateY(rotX);
model.draw();
popMatrix();
}
void keyPressed()
{
if(key=='1')
model.shapeMode(POINTS);
if(key=='2')
model.shapeMode(LINES);
if(key=='3')
model.shapeMode(POLYGON);
}
void mouseDragged()
{
rotX += (mouseX - pmouseX) * 0.01;
rotY -= (mouseY - pmouseY) * 0.01;
}
- # 3ds Max Wavefront OBJ Exporter v0.97b - (c)2007 guruware
# File Created: 12.10.2011 18:32:04
#
# shape Shape
#
# 0 vertices
g Shape
#
# object Box
#
v -5.0000 -5.0000 5.0000
v 5.0000 -5.0000 5.0000
v -5.0000 -5.0000 -5.0000
v 5.0000 -5.0000 -5.0000
v -5.0000 5.0000 5.0000
v 5.0000 5.0000 5.0000
v -5.0000 5.0000 -5.0000
v 5.0000 5.0000 -5.0000
# 8 vertices
g Box
f 1 3 4 2
f 5 6 8 7
f 1 2 6 5
f 2 4 8 6
f 4 3 7 8
f 3 1 5 7
# 6 polygons
#
# shape Splines
#
v -6.9834 6.9834 -6.9834
v 6.9834 -6.9834 6.9834
v 6.9834 6.9834 6.9834
v -6.9834 -6.9834 -6.9834
v -6.9834 6.9834 6.9834
v 6.9834 -6.9834 -6.9834
v 6.9834 6.9834 -6.9834
v -6.9834 -6.9834 6.9834
# 8 vertices
g Splines
l 9 10
l 11 12
l 13 14
l 15 16
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