smooth (antialiased) lines in OpenGL
              in 
             Core Library Questions 
              •  
              1 year ago    
            
 
           
             i feel like i've asked this question before, but not sure i ever got an answer and scouring the forums isn't getting me anywhere...
            
             
            
            
             
            
            
             
            
             
             
            
            
 
            
           
             i'd like a nice antialiased ellipse in GL.  i'm using 2.0a6.  this code:
            
            - void setup () {
 - size(200, 200, OPENGL);
 - }
 - void draw () {
 - background(0);
 - ellipseMode(CENTER);
 - stroke(255);
 - noFill();
 - ellipse(0.5*width, 0.5*height, 100, 100);
 - }
 
             yields this image:
            
            
             adding smooth() to setup() or to draw() has no effect.  the aliasing is even more apparent when the strokeWidth() increases...
            
 
            
              
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