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Hi

I have a point cloud stored as a ArrayList of vectors (Vec2D). I want to make a triangulation, but the points are too near.

How can i get all the points that have a separation of N pixels beetween them, so i get a simplified version of the first arraylist to do a triangulation

Replies(1)

Well, I would take a point at random, then eliminate all the points within the given distance of it. Take another point among the closest of the original point (thus, not eliminated) and iterate. Not sure if it can work good, though.