Although i have seen many OPENGL bugs fixed in PC mode on Processing 2.0.3 (
view the list of revisions), on Android mode this olds bugs remain for me. I have tested some games i made and now in PC works correctly!! :) but on Android mode continue the same issues :'(. It would be wonderful that Android Mode works like PC to use OPENGL.
P.S. sorry, my english is not good enough
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