Hi,
I do have objects which mutate in my sketch and each mutation creates a new set of images for animation.
While the animations are rather quick (-as they are just displaying different images of the array-) the preparation of the animation takes considerable time.
Because my objects change during the cause of the sketch, I can not pre-load all animations. So, what I'd like to do is to pre-create a few animations, then launch the sketch (which displays something with rather high frame-rate) and at the same time "prepare" other animations which will be used in the draw() routine once finished.
I do want to run this sketch rather "smoothly" and the preparation-thread doesn't have priority. How can I do this?
I remember to have seen a demo-sketch on "pre-loading" images which does a similar thing, but I've forgotten where that was...
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