Hi all,
I know this question has been asked a number of times, but I have not yet found a conclusive answer. From all available evidence, it is common knowledge that processing uses a left-handed coordinate system. Just to make sure everyone knows what I'm talking about: if you point your left thumb in the x-direction and your index/pointer finger in the y-direction, your middle finger will point to the z-direction. So in this case x-direction is to right, y-direction is downward and z-direction is a outward.
However, for my project, I need the coordinate system to be right-handed. This is so I can maintain consistency with other software that produce the 3D model I use and the analysis software which produces the results I would like to visualize (I have posted about this project here). I am doing some transformations of the input data and I don't want to deal with a different coordinate system (I am having issues understanding what I'm doing in the normal system).
I understand that there is no direct method of changing the coordinate system. I am just wondering if there is an indirect method which is simple and does not mess up my matrix operations.
Your help is greatly appreciated.
Ali
I know this question has been asked a number of times, but I have not yet found a conclusive answer. From all available evidence, it is common knowledge that processing uses a left-handed coordinate system. Just to make sure everyone knows what I'm talking about: if you point your left thumb in the x-direction and your index/pointer finger in the y-direction, your middle finger will point to the z-direction. So in this case x-direction is to right, y-direction is downward and z-direction is a outward.
However, for my project, I need the coordinate system to be right-handed. This is so I can maintain consistency with other software that produce the 3D model I use and the analysis software which produces the results I would like to visualize (I have posted about this project here). I am doing some transformations of the input data and I don't want to deal with a different coordinate system (I am having issues understanding what I'm doing in the normal system).
I understand that there is no direct method of changing the coordinate system. I am just wondering if there is an indirect method which is simple and does not mess up my matrix operations.
Your help is greatly appreciated.
Ali
1