Pseudo-Fluid SImulation
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1 year ago
I made a Pseudo viscus fluid simulation in processing the other day and uploaded it to OpenProcessing:
(The controls, algorithm, etc. are in the description there so I don't see a need to paste it here)
I thought you guys might be interested in this kind of thing (particles YAY :D) and also maybe you guys could offer up some optimizations I could make because it is a bit too slow for my liking. Thanks in advance for any comments or criticisms!
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