so far - so clear, many thanks. another item: when im driving through this tunnel, i want to be able to move the camera to the right or left, depending on a variable which changes all the time (Which i get from the kinect, but programmatically i have a variable with an amount starting from 0 - width (0 - 1024 as example).
             
              
             
             
             
              
             
             
              and asking myself if its what i need. I want to manipulate an existing, interpolated path during I am on the camera drive. Im very sorry about my basic questions - but im not a programmer and without some tutorials im sometimes a bit helpless.
             
             
              
             
             
             
              
             
             
              
               
               - import hardcorepawn.fog.*;
 
               - import processing.video.*;
 
               - import processing.opengl.*;
 
               - PImage img;
 
               - PImage imgTitle;
 
               - PImage imgSubtitle;
 
               - float radius = 100;
 
               - float kreise = 260;
 
               - int imgwidth = 10;
 
               - PFont helvetica;
 
               - int camPosNumb = 30;
 
               - float[] camPosX = new float[camPosNumb];
 
               - float[] camPosY= new float[camPosNumb]; 
 
               - float[] camPosZ= new float[camPosNumb];
 
               - int camPosIndex = 0;
 
               - import peasy.*;
 
               - import remixlab.proscene.*;
 
               - Scene scene;
 
               - KeyFrameInterpolator kfi;
 
               - fog myFog;
 
               - float nearDist = 40;
 
               - float farDist = 70; 
 
               - color fogColor = color(0);
 
               
 
               
 
               
 
               - void setup() {
 
               -   size(506, 900, OPENGL);
 
               -   myFog=new fog(this);
 
               -   myFog.setupFog(nearDist,farDist);
 
               -   myFog.setColor(fogColor);
 
               -   img = loadImage("samuellebowitz_weisserfont-01.png");
 
               -   imgTitle = loadImage("samuellebowitz_schwarzerfont-05.png");
 
               -   imgSubtitle = loadImage("samuellebowitz_schwarzerfont-05.png");
 
               -   scene = new Scene(this);
 
               -   helvetica = loadFont("HelveticaNeue-Light-48.vlw");
 
               -   //füllen array mit kamera-Positions-Daten
 
               -   for (int i = 0; i < camPosX.length; i+=1) {
 
               -      camPosY[i] = cos(radians(i*(360/camPosNumb)))*(radius+imgwidth*0.7); //
 
               -      camPosX[i] = imgwidth/2;
 
               -      camPosZ[i] = sin(radians(i*(360/camPosNumb)))*(radius+imgwidth/2);
 
               -    } 
 
               -   
 
               -   for (int i = 0; i < camPosNumb-1; i++) { 
 
               -      scene.camera().setPosition(new PVector(camPosX[camPosIndex],
 
               -                                                      camPosY[camPosIndex],
 
               -                                                      camPosZ[camPosIndex]));
 
               -      
 
               -      scene.camera().setOrientation(1,1); 
 
               -      scene.camera().lookAt(new PVector(camPosX[camPosIndex+1],
 
               -                                         camPosY[camPosIndex+1],
 
               -                                         camPosZ[camPosIndex+1]));
 
               -                                        
 
               -      scene.camera().addKeyFrameToPath(1);
 
               -      //re-position the camera:
 
               -      camPosIndex +=1;
 
               -   } 
 
               -   scene.camera().setPosition(new PVector(sin(radians(10))*radius,cos(radians(10))*radius,1));
 
               -   scene.camera().lookAt(new PVector(sin(radians(15))*radius,cos(radians(15))*radius,1));
 
               -   
 
               -   scene.showAll();
 
               -   kfi = scene.camera().keyFrameInterpolator(scene.path('1'));
 
               -   kfi.setInterpolationSpeed(0.02);
 
               -   //scene.setCameraPathsAreDrawn(true);  
 
               
 
               - }
 
               
 
               - void draw() {
 
               -  println("lastFrameUpdate" +scene.camera().lastFrameUpdate);
 
               -  background(0);
 
               -   if (camPosIndex >= camPosNumb-1) {
 
               -   camPosIndex=0;
 
               -   
 
               - }
 
               -  for (int i = 0; i < 360; i+=360/kreise) {
 
               -    float z = sin(radians(i))*radius;
 
               -    float y = cos(radians(i))*radius;
 
               -    pushMatrix();
 
               -    translate(0,y,-z);
 
               -    rotateX(radians(-i));
 
               -    fill(0, 255, 255);
 
               -    //text für grad-anzeigen
 
               -    //rotateY(radians(180));
 
               -    //textFont(helvetica, 1);
 
               -    //text(360-i+"°", -10, -10);
 
               -    //rotateY(radians(180));
 
               -    //text-ringe
 
               -    image(img, 0, 0, imgwidth, imgwidth);
 
               -    popMatrix();
 
               -  }  
 
               
 
               -      
 
               - }
 
               
 
               - void keyPressed() {
 
               -   kfi = scene.camera().keyFrameInterpolator(scene.path('1'));
 
               
 
               -   if (kfi == null)
 
               -     return;
 
               
 
               -   if( key == 'u' || key == 'v' ) {
 
               -     if ( key == 'u') 
 
               -       kfi.setInterpolationSpeed(kfi.interpolationSpeed()-0.01);
 
               -     if ( key == 'v')
 
               -       kfi.setInterpolationSpeed(kfi.interpolationSpeed()+0.01);
 
               -     println("interpolation speed = " + kfi.interpolationSpeed());
 
               -   }
 
               -   
 
               -    if (key == 'i') {
 
               -     save("printscreen.png");
 
               -   }
 
               - }