Hello,
I'm up to the neck in projective transforms and I'm losing my mind. So here's the problem:
I've taken a photo of a scene. I need to work out the projection transformation matrix that distorts the image so that it approximates how the scene would look from another camera position. I'm guessing I need to calculate the camera transform from the original to the new position, then use the equations on the wiki page
http://en.wikipedia.org/wiki/3D_projection to calculate the matrix.
Does this sound about right?
Cheers,
Rob
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