Hello,
I have a sculpture consisting of about 32 pyramids that I would like to map some generative content to.
I've followed this as much as I could - http://learning.codasign.com/index.php?title=Projection_Mapping_in_Processing
But SurfaceMapper doesn't work with processing 2+... and Projected quads.... only supports ... well - Quads.
I've seen where people Syphon into MadMapper, but I'm windows only...
So my question is what is the easiest/best way to go about this? http://play.moveplaycreate.com/post/34068227716/learning-the-basics-of-projection-mapping
Have any of you found a way to map pyramids within processing? Can you do it with the keystone library?
If I could achieve these same results I would be well on my way - the only difference is he's using MadMapper and Syphon...
I have a sculpture consisting of about 32 pyramids that I would like to map some generative content to.
I've followed this as much as I could - http://learning.codasign.com/index.php?title=Projection_Mapping_in_Processing
But SurfaceMapper doesn't work with processing 2+... and Projected quads.... only supports ... well - Quads.
I've seen where people Syphon into MadMapper, but I'm windows only...
So my question is what is the easiest/best way to go about this? http://play.moveplaycreate.com/post/34068227716/learning-the-basics-of-projection-mapping
Have any of you found a way to map pyramids within processing? Can you do it with the keystone library?
If I could achieve these same results I would be well on my way - the only difference is he's using MadMapper and Syphon...
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