Progress and updates to my game engine: Paper Donkey
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7 months ago
So I've been working again on my P5-based game engine. I've recently added in a physics engine (Box2D) and support for Xbox 360 controllers (ProControll). The full description page is located
here.
Some of the highlights include a scripting engine, a physics engine, easy billboard rendering, a particle system, and a level editor.
Here are some screenshots from the current game I'm working on (Zombie Mansion) and a previous tactical RPG (Cogs of Destiny).