Progress and updates to my game engine: Paper Donkey
              in 
             Share your Work 
              •  
              7 months ago    
            
 
           
             So I've been working again on my P5-based game engine. I've recently added in a physics engine (Box2D) and support for Xbox 360 controllers (ProControll). The full description page is located 
            here. 
            
             
            
            
 
            
           
             Some of the highlights include a scripting engine, a physics engine, easy billboard rendering, a particle system, and a level editor.
            
            
             Here are some screenshots from the current game I'm working on (Zombie Mansion) and a previous tactical RPG (Cogs of Destiny).
             
              
             
             
              
 
              
 
              
 
              
              
             
             
              
              
             
             
              
             
             
              
             
            
 
           
 
              
 
              
 
              
              
              