I’ve developed a nice graphing application in the Processing environment, but I’d like to take my application to the next level. So I'm questioning if I should continue down the road with Processing or attempt to jump to a complete game development environment. I use a few libraries (ControlP5 & PeasyCam) and I’ve mainly written my application using OpenGL calls. So I'm considering JMonkey, which I hope would give me increased performance and options for some really intense graphic effects. Does this sound like a good transition, should I continue with Processing, switch to a full Java game engine, or move to something else? I'm trying to understand the differences. My Java skills are beginner-intermediate level. Thanks for any guidance you could provide. Here are a couple screen shots.
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