Processing and OpenCV Library cannot detect PS3 Eye (Windows)
in
Contributed Library Questions
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1 year ago
Hi Every one;
I'm new in processing, I'm working on an interactive project which technically aims to detect the shadows of people on wall and draw the shadows outline.
I'm using OpenCV Library and PS3Eye cam in addition to Processing, but the camera doesn't work properly with the software . . .
1. when I try to run OpenCV library's examples the Video Source window appears but in the "Select a video device" cascade menu there is only my laptop's web cam
2. When I run the Video.Capture.List sketch:
import processing.video.*; void setup() { size(200, 200); println(Capture.list());
}
to find out if processing detects the PS3Eye the error below appears:
"1PS3Eye Camera-WDM : Problem connecting Video Output to Video Renderer"
but the texts below is printed:
[0] "PS3Eye Camera-WDM"
[1] "Sony Virtual Communication Camera-WDM"
3. When I run QTCap and go to Monitor(menu)\ Video Setting\ Source, the error "1PS3Eye Camera-WDM : Problem connecting Video Output to Video Renderer" appears again while after clicking "OK", the "PS3Eye Camera-WDM" appears in the list with greyish font color and cannot be selected.
I cannot even use my laptop's webcam as it appears black both in the OpenCV library examples and GSVideo Library's "FaceDetection (OpenCV)" example.
Does anyone knows whats wrong with the process or the software/hardware ?
Specifications:
OS: Win7 64bit
Processing 1.5.1
OpenCV version 1.0
WinVDG 1.0.1
OpenCV Library
GSVideo Library
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