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In Processing 1.5.1 I see all my cameras, but in Processing 2.08b I only see my build in webcam. 

I know the video implementation was changed in Processing 2.0. I would like to be able to use my PS3 Eye camera with Processing 2.0

Platform: OSX 10.7.5. 

I've used the standard Capture list sketch:  http://processing.org/reference/libraries/video/Capture_list_.html

Processing 2.0b8 lists:


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  1. Available cameras:
  2. name=FaceTime HD Camera (Built-in),size=1280x720,fps=30
  3. name=FaceTime HD Camera (Built-in),size=1280x720,fps=15
  4. name=FaceTime HD Camera (Built-in),size=1280x720,fps=1
  5. name=FaceTime HD Camera (Built-in),size=640x360,fps=30
  6. name=FaceTime HD Camera (Built-in),size=640x360,fps=15
  7. name=FaceTime HD Camera (Built-in),size=640x360,fps=1
  8. name=FaceTime HD Camera (Built-in),size=320x180,fps=30
  9. name=FaceTime HD Camera (Built-in),size=320x180,fps=15
  10. name=FaceTime HD Camera (Built-in),size=320x180,fps=1
  11. name=FaceTime HD Camera (Built-in),size=160x90,fps=30
  12. name=FaceTime HD Camera (Built-in),size=160x90,fps=15
  13. name=FaceTime HD Camera (Built-in),size=160x90,fps=1
  14. name=FaceTime HD Camera (Built-in),size=80x45,fps=30
  15. name=FaceTime HD Camera (Built-in),size=80x45,fps=15
  16. name=FaceTime HD Camera (Built-in),size=80x45,fps=1
Processing 1.5.1 lists:

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  1. Available cameras:
  2. DV Video
  3. IIDC FireWire Video
  4. Sony HD Eye for PS3 (SLEH 00201)
  5. USB Video Class Video

Replies(3)

I have the same problem...

As I understand, Processing as 2.0+ version, on osx, stopped using quiktime. But macam.componente uses quiktime for PS3 Eye camera on mac/osx...

I also need help! Does anybody know how I can use PS3Eye Camera with Processing 2.0b8?

Thanks
@kasperkamperman and anybody else with this problem.

I found out a way to use my PS3 Eye with Processing 2.0b8. (Tested in Mac osX 10.6.8 and on Windows 7)

A resume of what I did:

Driver Install:

Processing Library:
(Mac Intel's have to switch libJMyron.jnilib download here: http://www.jibberia.com/projects/ )


And that's it!
It worked for me, hope the same for you!
Thanks mj, I tested this Processing 2.0b8 and OSX 10.7.5 and it works only in 32 bit mode (which you can set in the Processing preferences screen). 

Setting it in 64 bit mode will give you the "wrong architecture" error:  library/libJMyron.jnilib: mach-o, but wrong architecture

I've send a mail to the person who made the Intel compile to ask if he can compile a 64 bit version as well. If someone else know how to do that, please feel free. 

One other problem. In JMyron you cannot select your camera. Since I work on a Macbook with build in FaceTime camera, that one is picked. 

The only solution is to start up Photobooth or something that uses your build in cam, so JMyron will pick the other free camera available (a work around that I've to use in Flash a lot of times as well). 

Of course it would be nice if the native Processing library could support Quicktime camera's as well (but probably this is not really beneficial, that's why they probably dropped it).