Problem with frameRate();
in
Android Processing
•
8 months ago
Hi,
I'm having trouble with the results of frameRate().
I have a sketch where I specify a frameRate(30); in void setup();
I've also have a millis()/frameCounter procedure to control the real fps.
Running on a Nexus 4 works well, around 33-35 fps, but the same .apk
running on an Asus TF-101, gives me 63-66 fps...
Is there any other way to set the frame rate or is it more a device issue ?
In other words, how can I get the same performance on different devices ?
Thanks in advance
angel_esc
1