Porting a library made on Windows (32bit) to Mac (64bit)
              in 
             Library and Tool Development 
              •  
              3 years ago    
            
 
           
             Hello, 
            
            
             Some time ago I developed a Processing library to ease the work with touchatag RFID readers (
             http://forum.processing.org/#Topic/25080000000014013). Since this library only work in Windows, I've now decided to port it to Mac.
            
            
             Problem is, I'm pretty new to MacOS. The library I developed used libnfc. I basically compiled libnfc and added the resulting .dll and .lib to my Visual Studio project. I'm wondering what do I need to add to Xcode (is Xcode the best way to go, or should I use Eclipse or Netbeans?), since we don't have .dlls on the Mac.
             
            
 
            
              
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 I would try and remove double quotes. So you have a command line looking like: