Playing many movies at once
              in 
             Core Library Questions 
              •  
              7 months ago    
            
 
           
             I would like to play many videos at once (10+). I'm currently creating a list of Movie objects and looping them, then mapping as textures to quads -- but this brings my sketch application to a crawl. Is there a better library to use than the default Movie? Is there an optimization I could do to improve performance?
            
             
              
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