Hello,
I was just pondering another thread
http://forum.processing.org/topic/is-pgraphics-the-only-way-to-solve-the-memory-problems-in-processing
when it occured to me whether PGraphics works in 3D? And if PGraphics and PeasyCam work together?
I think it does not (for both).
But I can call createGraphics with P3D as a renderer and I can call
- pg.line(40, 40, 100,
 - 40, 40, 40);
 
But the result with peasyCam shows a 2D image which rotates.
My hope was to have a 3D tree e.g. that in stored as a PGraphics.
Is that possible?
Thank you!
Greetings, Chrisir
            - //
 - // test on PGraphics
 - import peasy.org.apache.commons.math.*;
 - import peasy.*;
 - import peasy.org.apache.commons.math.geometry.*;
 - //
 - PGraphics pg;
 - PeasyCam pCamera;
 - //
 - void setup() {
 - size(800, 800, P3D);
 - pg = createGraphics(480, 480, P3D);
 - //
 - pg.beginDraw();
 - pg.background(102);
 - pg.stroke(255);
 - pg.line(40, 40, 100,
 - 40, 40, 40);
 - pg.line(140, 40, 100,
 - 140, 140, -90);
 - pg.endDraw();
 - pCamera = new PeasyCam(this, 300);
 - }
 - //
 - void draw() {
 - background(50);
 - image(pg, 10, 10);
 - }
 
 
              
              1  
            
 
            