ortho() not compatible with OpenGL ?
in
Core Library Questions
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2 years ago
Hello,
I know there are some unsolved issues with ortho() ( http://code.google.com/p/processing/issues/detail?id=37). However, using OpenGL as renderer, is it normal that I get a " ortho(), or this particular variation of it, is not available with this renderer." message ? Does it has anything to do with the current bugs or am I missing something ?
Otherwise would it be possible to have an orthographic-equivalent projection using perspective() with specific settings ?
Thank you in advance.
I know there are some unsolved issues with ortho() ( http://code.google.com/p/processing/issues/detail?id=37). However, using OpenGL as renderer, is it normal that I get a " ortho(), or this particular variation of it, is not available with this renderer." message ? Does it has anything to do with the current bugs or am I missing something ?
Otherwise would it be possible to have an orthographic-equivalent projection using perspective() with specific settings ?
Thank you in advance.
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