OpenGL particle system
in
Core Library Questions
•
8 months ago
Hi,
I'm trying to make particle system with high performance (using OpenGL). But I can't find any working example. I only came across many different errors (even processing wiki don't work).
Does anybody have any working example ? Could you share with me ?
> black screen without anything
http://wiki.processing.org/w/1,000,000_points_in_OpenGL_using_Vertex_Arrays
>pgl.gl cannot be resolved or is not a field
http://wiki.processing.org/w/Vertex_Array
>package "com.sun.opengl" does not exist ...
https://forum.processing.org/topic/vbo-particle-system
I'm trying to make particle system with high performance (using OpenGL). But I can't find any working example. I only came across many different errors (even processing wiki don't work).
Does anybody have any working example ? Could you share with me ?
> black screen without anything
http://wiki.processing.org/w/1,000,000_points_in_OpenGL_using_Vertex_Arrays
>pgl.gl cannot be resolved or is not a field
http://wiki.processing.org/w/Vertex_Array
>package "com.sun.opengl" does not exist ...
https://forum.processing.org/topic/vbo-particle-system
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