OpenGL export problems
in
Integration and Hardware
•
1 month ago
I am currently working on a simulator-like program which envolves big .obj files.
The Objimport library from processing 1.x is too slow and 2.0.1 says "framebuffer error".
Now I am using processing 2.0b6 and everything works fine.
When it comes to exporting, the 32bit exe gets stuck loading and the 64bit batch only runs on my PC and nowhere else.
What can I do to use the program on other systems?
The latest drivers are installed so I have no idea why the new release doesnt work.
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