OpenGL doesnt work
in
Core Library Questions
•
9 months ago
Hello,
the code
import processing.opengl.*;
void setup()
{
size( 640, 480, OPENGL );
}
produce message
no framebuffer objects available
how to fix it?
the code
import processing.opengl.*;
void setup()
{
size( 640, 480, OPENGL );
}
produce message
no framebuffer objects available
how to fix it?
1