OpenGL Blank Display Window
in
Integration and Hardware
•
3 years ago
I'm not sure if this will help anyone else, but I had an OpenGL problem that other people seem to have had (after looking through the old forum). I'm running Processing 1.1 on Windows 7 Ultimate 64-bit, HP HDX18-t laptop, Intel Core2 Quad Q9100 @2.26GHz, 6.00 GB RAM, Nvidia GeForce GT 130M, 1GB, driver version 7.15.11.7932
For me, running any sketch that used the OpenGL library resulted in a blank white display window, and then an eventual crash of Processing. I read in the old forum that someone had tried exporting the sketch as an application in an attempt to solve the problem. This did not solve the issue for me, but it provided a path to a solution.
After exporting the example sketch ExtrusionGL, I ran the Windows executable that was created and it crashed, but it generated an error log. The error log contained this info:
# Problematic frame:
# C [nvoglv32.DLL+0x1210b1]
I have not been able to track down the origin of nvoglv32.dll, that is, what application installed it or if it was installed during an Nvidia driver update. However, I located the DLL here: C:\Windows\SysWOW64\nvoglv32.dll - I renamed the file to nvoglv32.BAK, restarted Processing and the OpenGL problem is completely gone.
I have yet to discover if this DLL is required by any other software I have installed. This may not be a solution for everyone who is experiencing a similar OpenGL problem, but I thought that I would share it in case it does help.
Thanks!
For me, running any sketch that used the OpenGL library resulted in a blank white display window, and then an eventual crash of Processing. I read in the old forum that someone had tried exporting the sketch as an application in an attempt to solve the problem. This did not solve the issue for me, but it provided a path to a solution.
After exporting the example sketch ExtrusionGL, I ran the Windows executable that was created and it crashed, but it generated an error log. The error log contained this info:
# Problematic frame:
# C [nvoglv32.DLL+0x1210b1]
I have not been able to track down the origin of nvoglv32.dll, that is, what application installed it or if it was installed during an Nvidia driver update. However, I located the DLL here: C:\Windows\SysWOW64\nvoglv32.dll - I renamed the file to nvoglv32.BAK, restarted Processing and the OpenGL problem is completely gone.
I have yet to discover if this DLL is required by any other software I have installed. This may not be a solution for everyone who is experiencing a similar OpenGL problem, but I thought that I would share it in case it does help.
Thanks!
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