OpenGL beginners + version 2.0?
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Core Library Questions
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11 months ago
Hi, I am new to processing. With version 2, the changes to 3D rendering are not clear to me. There's no openGL documentation on the Reference page. The only examples bundled with 2.0b5 have errors (LowLevelGL error 1280 at top beginDraw(); invalid enumerant), and I can't find any FAQ or way to begin composing using openGL in 2.0. GLGraphics contributed library is not ready for 2.0 yet. Should I just stick to 1.5? Was there a bulletin about ETA on new documentation which I missed? Any advice or suggestions are appreciated. Sorry if I have overlooked anything obvious.
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