Hi!

This is my first post here. I love Processing, and have trying to get some of my own applications working, one of the involves the tipical openCV blobs colliding with objects and then those objects interacting in a certain way, either bouncing off or flocking and such.

So here is my question:

I have imported the openCV library that is available in the Processing homepage and used the "blobs" example to get the outline of all detected blobs, then I managed to combine it with a code I have that involves circles colliding in a very "ice hockey puck" sort of way. I tried this example since it seemed to be the simplest form of interaction for an interactive floor experience.

But here I've been stuck for weeks since I haven't been able to make the pucks bounce off the openCV blobs. I have no idea where to begin the interaction nor how it could be accomplished.

Any ideas where to begin programming such interaction?

thanks =D

This is my first post here. I love Processing, and have trying to get some of my own applications working, one of the involves the tipical openCV blobs colliding with objects and then those objects interacting in a certain way, either bouncing off or flocking and such.

So here is my question:

I have imported the openCV library that is available in the Processing homepage and used the "blobs" example to get the outline of all detected blobs, then I managed to combine it with a code I have that involves circles colliding in a very "ice hockey puck" sort of way. I tried this example since it seemed to be the simplest form of interaction for an interactive floor experience.

But here I've been stuck for weeks since I haven't been able to make the pucks bounce off the openCV blobs. I have no idea where to begin the interaction nor how it could be accomplished.

Any ideas where to begin programming such interaction?

thanks =D

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