OBJLoader
in
Contributed Library Questions
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7 months ago
Hi,
I've attempted to load an .OBJ file generated from MCOBJ into Processing, but get array out of bound errors.
It could be due to an issue with the format of the file or limitations of the Library or both, but I don't know where to look first. I've successfully run examples from the library and created very simple OBJ files to load into processing, so I know it works, but I've also managed to load the same OBJ file into Blender, so I know the file isn't corrupted.
I'm not sure if I'm trying to do the impossible. Is there a limit on the OBJ file size imported into Processing? Alternatively, is there some things the Library is not designed to cope with?
Has anyone else tried doing the same? Any advice appreciated.
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