Multiple key presses: keyReleased() issue
              in 
             Programming Questions 
              •  
              8 months ago    
            
 
           
                   
            Hi everybody!
            
             
            
            
 
            
           
                   
             I'm trying to use code from 
             http://wiki.processing.org/w/Multiple_key_presses (
             Option 1
             ) to detect m
             ultiple key presses in my simple game project. But there's the strange issue that occurs for me, but not at every launch.
            
            
                   
             Sometimes when I'm holding a key (for example "a"), keyReleased() method is called unexpectedly after few seconds. It sets my 
             keys
             [
             keyCode
             ] to
              
             false 
             (just like in the 
             Option 1 
             example) and it fails my game logic.
              
            
            
                   Is this a bug? Or am I doing something wrong?
            
 
            
              
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