Move proscene camera witouht mouse
              in 
             Contributed Library Questions 
              •  
              5 months ago    
            
 
           
             I'm trying to mimic proscene's camera movements without using the mouse but it seems I'm not undestanding it quite well. I want to rotate the camera to mimic look up, down, left and right.
            
             
            
            
             
            
             
            
            
             
            
             
            
            
 
            
           
             From this 
             interesting thread I got this example to rotate the camera
            
            - scene.camera().frame().rotate(new Quaternion(new PVector(0,0,1), PApplet.QUARTER_PI));
 
             It seemed intuitive that for a "look up" rotation I should rotate using the camera's upVector as axis like this
            
            - scene.camera().frame().rotate(new Quaternion(scene.camera().upVector(), radians(1)));
 
             But it doesn´t work as I expected. What am I doing wrong?
            
            
             Thanks.
            
 
            
              
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