Hi all
It all works brilliantly, but: after a few minutes I get an Out Of Memory error and the program halts. I've already bumped up Processing's memory allocation to 1.5GB, and this improved it a little, but I'm still getting the problem.
Interestingly, I added a handler that calls System.gc() every time I click. This seems to hold the problem at bay (as far as I can see anyway). I was considering just calling this at arbitrary time intervals, but this seems really dirty :)
What I'd rather do is optimise my project so it plays nicely, does anyone have any pointers on optimising either AR or 3D in Processing? I can post my source here if needed.
Thanks in advance!
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