Masking with GLGraphics?
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Contributed Library Questions
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2 years ago
Is it possible to make masks like this using models and textures like in the ModelTexture Demo?
- texpoly.beginUpdateTexCoords(0);
- texpoly.updateTexCoord(0, 0, 0);
- texpoly.updateTexCoord(1, 1, 0);
- texpoly.updateTexCoord(2, 1, 1);
- texpoly.updateTexCoord(3, 0, 1);
- texpoly.endUpdateTexCoords();
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