I am trying to lighten a PGraphic being rendered using image(), (fade to white, essentially). I was trying to do it with the tint() function, but it does not seem to be possible as tint(255) basically does nothing. The image I am trying to lighten has transparency in it and is layered on top of other images, so reducing the opacity wields undesirable results. Does anyone know what I could do?
Here is a screenshot. Each ring and its protruding polygons are an individual PGraphic. I am trying to Lighten the smallest (farthest) PGraphics to give the illusion of visibility distance, reducing the tint as it approaches the front.
1