Issues with image float and also image draw
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             Programming Questions 
              •  
              1 year ago    
            
 
           
             Hi Everyone, I have two issues in my below coding. 
            
            
             Firstly If I wanted to stop Image1 from appearing and then only have image 2 appear when the mouse is pressed does anyone know what code i'm missing? 
            
            
             Also when image 2 appears i want it to float on the screen the exact same as Image1, but at this point it doesn't - it just stays there motionless. 
            
            
             Sorry very new to processing. 
            
            
             :( 
            
            
             PImage image2;
            
            
             PImage image1;
            
            
             float easing = 0.05; float offset = 0;
            
            
             void setup()
            
            
             {
            
            
               size(1024, 768);
            
            
               image1 = loadImage("HIPPO.png");
            
            
             image2 = loadImage("HIPPOBD.png");
            
            
             }
            
            
             void draw() {
            
            
               float targetOffset = map(mouseY, 0, height, -40, 40); offset += (targetOffset - offset) * easing;
            
            
             image(image1, 85 + offset,65);
            
            
             }
            
            
             void mousePressed() {
            
            
              float targetOffset = map(mouseY, 0, height, -30, 40); offset += (targetOffset - offset) * easing;
            
            
             image(image2, 85 + offset,65);
            
            
               }
            
 
            
              
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