Is there a way to make a 3D Processing.js sketch not being aliased?
in
Processing with Other Languages
•
3 months ago
Hello,
I've been struggling with this issue for a while now. I have a certain sketch that's in 3D that runs in a browser, but it looks like crap due to all the aliasing. Is there a way to smooth this? I've tried calling both smooth and hint functions and changing between P3D and OPENGL renderers (although I'm not clear what's happening when I do that) but nothing seems to work. What am I doing wrong?
As a matter of fact, I can't get the 3D sketches to be anti-aliased anywhere, even on my destkop version of Processing. How can all this be solved?
Thanks
I've been struggling with this issue for a while now. I have a certain sketch that's in 3D that runs in a browser, but it looks like crap due to all the aliasing. Is there a way to smooth this? I've tried calling both smooth and hint functions and changing between P3D and OPENGL renderers (although I'm not clear what's happening when I do that) but nothing seems to work. What am I doing wrong?
As a matter of fact, I can't get the 3D sketches to be anti-aliased anywhere, even on my destkop version of Processing. How can all this be solved?
Thanks
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