Hi there,
New to the forum, and new to Processing, but not new, per se, to programming. I have tried to learn many languages, from Python...C++...Common Lisp and many others. The failing point for me is the jump between the tutorials and making something myself.
I would like to make a roguelike for 2 reasons: 1)Just because, and 2) because I think that having a project to work on, more complex than the common programming tutorial, will help me actually learn to program.
I would like to hear feedback, however, on the feasibility of using Processing to make a roguelike. I like the ability of being able to tell Processing, "draw a square," and then it does and I can see it and mess with it.
New to the forum, and new to Processing, but not new, per se, to programming. I have tried to learn many languages, from Python...C++...Common Lisp and many others. The failing point for me is the jump between the tutorials and making something myself.
I would like to make a roguelike for 2 reasons: 1)Just because, and 2) because I think that having a project to work on, more complex than the common programming tutorial, will help me actually learn to program.
I would like to hear feedback, however, on the feasibility of using Processing to make a roguelike. I like the ability of being able to tell Processing, "draw a square," and then it does and I can see it and mess with it.
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