Inverting numbers(?)
              in 
             Contributed Library Questions 
              •  
              6 months ago    
            
 
           
             Hey everyone,
            
             
I am having this issue I can't seem to figure out. I'll try and explain;
            
             
            
            
             
            
             
            
            
             
Thanks a bunch.
            
             
            
            
 
            
           I am having this issue I can't seem to figure out. I'll try and explain;
             I am using PeasyCam for camera operation, and I have all these Nodes in a network. Now, I want each node to have a thicker stroke, as the camera position moves closer to it.
            
            - // get current camera position as a PVector
 - float[] position = cam.getPosition();
 - PVector pos = new PVector (position[0], position[1], position[2]);
 - // get distance between current camera position and the current node
 - float distance = dist(pointloc.x, pointloc.y, pointloc.z, pos.x, pos.y, pos.z);
 - strokeWeight(distance*0.1);
 - point(pointloc.x, pointloc.y, pointloc.z);
 
             Any suggestions?
            
            Thanks a bunch.
             /Claus
            
 
            
              
              1