If drawing is set in OPENGL mode, it wont draw single pixels as it would in P2D. Also, filter doesnt work the same way
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Core Library Questions
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2 years ago
So i downloaded a example from openprocessing.com:
This one to be exact. But because of performance i want to use Opengl rather then P2D. As the second one wont run 60 fps (more like 20) and opengl does.
However, I do need to remove the two filter(invert); lines, otherwise nothing will show up. Plus, the dots dont show up unless they are moving. (So when they slow down to a stop, they disappear).
ps. Im working in netbeans. but the original sketch shows up fine so I dont think its that. I already tried the bleeding edge version but that one's performance is terrible (and doesnt fixes the issues I described
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